Specter Snap

Specter Snap (Tim Ned Atton, 2015)

Specter Snap!
You’re a walking exorcist camera, out to save the world by snapping ghosts. Take a spooky close-up or zoom out to capture large swaths of ectoplasmic baddies. Jump around to get the best shots, for the most points. Only you can prevent a spectral selfie epidemic!

source: https://timnedatton.itch.io/specter-snap

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screenshots from game, played on 2018-07-05 (online)

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Golden Hour

Golden Hour (Rithm Gaming, 2017)

Walk around.

Take Pictures.

Pictures are saved in the GoldenHour_Data folder.

Maybe you can get a cool screensaver out of it.

Enjoy!

source: https://rithmgaming.itch.io/golden-hour

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screenshot from game, played on 2018-07-02 (macOS version)

Freedom Through a Lens

Freedom Through a Lens (Nicholas Staracek, Nic Lyness, 2017)

Freedom Through A Lens is a photography exploration game. Created by @nicstaracek and @FeenikxFire for #ResistJam, abiding to the Freedom of Press diversifier, in that the game showcases press and journalism through game play.

source: https://nicholas-staracek.itch.io/freedom-through-a-lens

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screenshot from game, played on 2018-07-02 (macOS version)

more info: https://startwiththetitle.wordpress.com/2017/03/15/freedom-through-a-lens-post-mortem/

Photos in Final Fantasy XV and Prompto’s in-game photography

In Final Fantasy XV (Square Enix, 2016) one of the character, Prompto Argentum, has photography skills and will take pictures of the gameplay, which are shown to the player when the characters are resting.

Prompto could be seen as an alternative Photo Mode “outsourced” to an NPC.

 

source: https://gamefaqs.gamespot.com/boards/719092-final-fantasy-xv/74657693

Prompto’s photography skill is a passive ability that is used throughout your time playing Final Fantasy 15, requiring no input to progress. It generally progresses naturally as Prompto takes photographs of various things as you explore the game world.

At the end of each day Prompto will show you a list of photographs he has taken that day. You do have the option of saving the pictures into a gallery or even sharing them with your friends on social media, although this has no impact on leveling the skill itself.

Typically Prompto will take shots of exciting events throughout the day. Boss encounters, group exploration and meeting new figures within the story are all popular points for Prompto to take a quick snapshot.

At some points during the game you can influence Prompto’s photograph choices. When driving Prompto will ask Noctis what he wants to see in his photographs, you can reply with any of the main characters as a response – prompting Prompto (see what I did there?) to take more photographs featuring that specific character.

source: http://www.gamersheroes.com/game-guides/final-fantasy-xv-promptos-photography-skills-guide/

Interestingly, the photo feature was explicitly built to encourage circulation of images online and “impact social media”:

The photos feature was born out of the idea that more people are using smartphones and thus being connected to social media, and the developers wanted Final Fantasy XV to have an impact in that sphere.

If people are playing on their smartphones, then a lot of them are also using social media, right? So one of my goals in creating 15 was to craft a game that could have a big impact on social media. That’s what you’ve seen with the photographs and all the videos the players are sharing, and that’s a way of sort of reaching this audience. I think we did a pretty good job of it.

—Hajime Tabata, director of Final Fantasy XV
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However, some players have complained about the Prompto’s photographic skills:

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The game also contains photography as game mechanics, and photo shoot “missions”.

 

A Photo Mode that can be operated by the player is also available:

 

more info on Prompto’s photography AI: http://gdcvault.com/play/1024023/Prompto-s-Facebook-How-a

Ueli Alder, “out there…”, 2017

Ueli Alder’s “out there…” (2017) is a series that mixes photography from Swiss forests and landscapes from in theHunter: Call of the Wild (Expansive Worlds, 2017). Using infrared film and in-game photography, he plays with the boundaries of perception and challenges notions of realism in the photographic process at large.

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source: https://www.alderego.ch/out-there

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source: https://www.tagblatt.ch/kultur/fotografie-ich-bin-ein-extremist-ld.917059

Uncharted: Golden Abyss

Uncharted: Golden Abyss (SIE Bend Studio, 2011) is a game for Playstation Vita, where photos are implemented as a collectible item.

 

Photos are the most complex of the Collectibles. You can see black and white versions of Photos in the Mysteries menu, but it is still difficult to track down Photo locations. When you find a Photo spot, a camera icon appears. Activate the Camera and you will be able to set the Zoom (the Camera screen displays the correct Zoom you should use for each photo).

Once the Zoom is set and you are in the correct position, you can snap a shot. Your shot will then be rated. If you get 100%, you can tap the check mark and save the Photo to the appropriate Mysteries menu. If you don’t get 100%, make sure your Zoom and position are correct, find a good element of the black and white photo to help line up your shot and try again. This takes practice!

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source: http://www.ign.com/wikis/uncharted-golden-abyss-vita/Photos

Mass Effect 3 – photo mission

Mass Effect 3 (BioWare, 2012) has a side mission titled “Citadel: Inspirational Stories” where you can use the character’s “omni tool” (a kind of futuristic Swiss-army-knife strapped on the arm that contains also camera capabilities) to take shots of refugees in the Citadel, to raise morale and inspire the population on the issue.

 

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source: http://masseffect.wikia.com/wiki/Citadel:_Inspirational_Stories