35MM

35MM (Sergey Noskov, 2016)

Despite the promising name, 35MM offers a very limited simulation of photography. The game is reminiscent of Andrei Tarkovsky’s film adaptation Stalker, and it allows the player to take pictures through an analog camera, without the possibility to look through the viewfinder or to customize any function.

Some user has pointed out that taking pictures of certain subjects is connected to a reward system in the game, yet the precise role of the camera in terms of game mechanics appears unclear.

Screenshot 2018-05-30 21.21.02.png

source: https://steamcommunity.com/app/466500/discussions/0/350540973996139533/

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What Remains of Edith Finch

What Remains of Edith Finch (Giant Sparrow, 2017) has a part of the games that uses photography mechanics as part of the gameplay. Focusing and taking a picture at the correct subject triggers the story to move forward.

Note: video below is a walkthrough and contains spoilers of the game.