Konstantin Remizov has kindly offered a glimpse into the Russian community of in-game photographers that he is part of, existing in its current form since 2016: https://vk.com/ingameph
[Notable projects:]
– a collective take on using the famous “Hall of mirrors” glitch for aesthetic purposes: https://vk.com/wall-122046911_1795
– a recontextualization of Daido Moriyama’s work and methods in the gamespace of Driv3r: https://vk.com/wall-122046911_1508
– an essay on parrallels between in-game photography and the works of Thomas Ruff and Jeff Wall (yup, on russian): https://vk.com/wall-122046911_1548
From time to time we also post notable works from outside the community and translate important texts (or even write our own, as evidenced above). But mostly, of course, the content of the group is constituted by the good old-fashioned thermite art, to borrow Manny Farber’s term – a constant flow of surreal experiences and deliberate deconstructions.
Unlike other communities of in-game photography, this stands out as having a very artistic sense and strongly connected with photographic history and traditions.