Neko Atsume (Hit Point Co. Ltd., 2014)
Attract cats with food and then watch them romp with your toys! More than 40 varieties of cats—white and black, tabby and calico—might stop by. Rare cats are rumored to roam the neighborhood too, but you’ll need particular items to entice those elusive felines. Each visitor is logged in your Catbook. Become a master kitty collector and fill it up!
You can even make albums of your cat photos, or save them to your device and use them as wallpaper!”
Trauma is a 2011 by Krystian Majewski game that uses photographic concepts of framing, zooming and taking a snapshot as ways to navigate through dreams of the main character.
TRAUMA tells a story of a young woman who survives a car accident. Recovering at the hospital, she has dreams that shed light on different aspects of her identity – such as the way she deals with the loss of her parents. TRAUMA lets you experience those dreams in an interactive way, reminiscent of Point-and-Click Adventure Games. It builds upon this established formula by introducing a gesture-based interface, real-time 3D technology for dynamic level layouts, unique photographic visuals and a level design philosophy that focuses on creating a rich experience rather than an elaborate puzzle challenge. Combined with the unconventional story, it is aimed to be a compact and deep game for a literate and mature audience.
Snapimals is a 2015 photography game for smartphones and tablets (iOS and Android). Its gameplay consists of taking pictures of animals in the wild. The player is not free to move (advancing on a steady motion on a path), but is allowed to orbit the camera in order to frame the photo. Pictures are evaluated by size, spot and angle parameters. It reminds Pokemon Snap in many ways, both in game mechanics and content.
Apple App Store link: https://itunes.apple.com/ch/app/snapimals-discover-snap-amazing/id1009979707?l=en&mt=8
Google Play Store link: https://play.google.com/store/apps/details?id=com.bebopbee.snapimals&hl=en