WE BECOME WHAT WE BEHOLD

WE BECOME WHAT WE BEHOLD (Nicky Case,  2016) is an online game on photographic media and how images affects our perceptions and shape our behaviours and society.

The only photographic function that can be controlled is framing (point & click), before taking a picture. A picture is then automatically “distributed” on the main square’s media channel with an added caption that “interprets” the action portrayed in the image.

Play it online here: https://ncase.itch.io/wbwwb

 

Warco: a war photography game

WARCO is a prototype for a first person photo/video journalist simulator, with the main character – a war correspondent – pulling out a videocamera ‘shooting’ in-game footage of the conflict unfolding in front of her.

“WARCO lets players shoot and record what they see ‘through the lens’ – framing shots, panning and zooming, grabbing powerful images of combatants and civilians caught up in war. They’ve got AK-47s and rocket-propelled grenades – you’ve got a flak jacket, a video camera, and a burning desire to get the story. Every game space is embedded with multiple objectives and story leads for journalist Jesse DeMarco to find – a scoop if she’s smart, mortal danger if she drops her guard…” – dvafoto.com quoting WARCO’s website (no longer online)