Photography missions in Jurassic World Evolution (2018)

Photography missions in Jurassic World Evolution (Frontier Developments plc, 2018). Similar to Afrika or beyond Good and Bad, the game uses photographic activities in game in a simulation of safari/animal species inventory mechanic.

Below are a few basic tips for taking the best photographs and them some dinosaur specific activities that net you extra cash for bonuses.

Jurassic World Evolution Photograph Guide – Photography Basics

  • You get bonus cash for each individual dinosaur in the shot
  • If a dinosaur is participating in an activity (eating, socializing, hunting etc) you get further bonuses
  • Your composition bonus increases based on your zoom level and central content. Make the best attraction middle and make sure the entire dino fits in the frame
  • Avoid taking pictures of the same species more than once or twice in a row.

Jurassic World Evolution Photograph Guide – Dinosaur Activities

  • Drinking
  • Eating Live Food (Live Bait)
  • Socializing (Usually herbivores that move in herds)
  • Hunting (When a carnivore is hunting another dinosaur
  • Running
  • Eating A Carcass (When a carnivore is eating the body of another dinosaur
  • Dinosaurs Fighting, Attacking

source: http://www.gamersheroes.com/game-guides/jurassic-world-evolution-photograph-guide/

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source: https://steamcommunity.com/app/648350/discussions/1/3559414588256806823/

 

Nintendo Labo Toy-Con Camera (VR Kit)

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Introducing the most immersive, robust Nintendo Labo kit to date—this one combines DIY fun, pass-and-play multiplayer, and family-friendly play with simple, shareable VR gaming. It even includes a programming tool you can use to create your very own VR games and experiences! Feel your creations come to life as you and your family blast through an alien invasion, create 3D works of art, dive into an oceanic photo safari, soar atop a bird, and go wherever else your imagination takes you.

source: https://labo.nintendo.com/kits/vr-kit/

 

Species Hunt

Species Hunt (Frib, 2012) – submitted to Ludum Dare 24 (August 24th-27th 2012, 48 Hour Compo Entry).

Species Hunt! A game where you have to shoot birds! With a camera!

Enjoy a peaceful stroll on the beach while snapping some exotic (Ha! I mean common) birds. Try to take the best photo ever! Or fill up your collection of new species you have personally discovered, then name them after yourself! Or just enjoy the view and watch the birds muck about.

Requires XNA 4.0. Should work on most machines, but if it doesn’t, let me know and I’ll try to fix it ASAP!

Controls are editable in-game. But a quick rundown:
Move with WASD/arrows
Equip camera with RMB
Take picture with LMB
Show/hide photo album with tab
Run with shift
Zoom camera with Q/E or mousewheel

Photographs taken in-game can be saved for use outside the game. Simply click on the photo in the album, then save to disk. You can also enable autosaving every new photo taken automatically in the options menu.

source: http://ludumdare.com/compo/ludum-dare-24/comment-page-1/?action=preview&uid=3939

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Snapshot Adventures – The Secret of Bird Island

Snapshot Adventures – The Secret of Bird Island (iWin, Large Animal Games, 2007).

 

Take your best shot at bird photography in this cross-country adventure! Solve the mysterious disappearance of your grandfather as you travel through dozens of locations armed with nothing but a standard 35mm camera and a field guide.  You’ll need to photograph a variety of birds in their natural habitat using special items you can collect along the way. Create and share your birds while building the portfolio of a lifetime with Snapshot Adventures!

source: https://www.alawar.com/game/snapshot-adventures-secret-of-bird-island/

the Hunter: Call of the Wild photo missions

The Hunter: Call of the Wild (Avalanche Studios, Expansive Worlds, 2009)

The Hunter: Call of the Wild is a hunting game that also features photography missions. The player can use a simulated smartphone camera to take pictures of the animals up close in order to pass the mission.

Main photo missions:

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Side photo mission:

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source: http://thehuntercotw.wikia.com/

Some users have expressed their frustration in the photo missions, some pointing to the difference experience between the hunting and photographing gameplay. Photographic safari games are often connected to wildlife hunting game mechanics: they both rely on “point and shoot” actions, “look through the viewfinder/crosshair” aesthetics, “capture of the prey/moment” challenge. It’s interesting to follow these comments and the think about the difference between the experience of playing a hunting game vs. simulated wildlife photography.

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source: https://steamcommunity.com/app/518790/discussions/0/1470841715947185144/

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source: https://steamcommunity.com/app/518790/discussions/0/1473095965284409211/

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source: https://www.reddit.com/r/theHunter/comments/6sz8fs/cotw_does_anyone_else_think_some_of_the_missions/

Dinosaur Safari

Dinosaur Safari is an educational game for PC and Mac created in 1996 by designers and scientists of the Oregon Museum of Science and Industry, and developed by Creative Multimedia Corporation.

The player travels back in time and takes photographs of 60 dinosaurs for the National Chronographic Society. As one captures more photos, more items become available (e.g. video recorder, radar…).

You’ve been hired by the National Chronographic Society to bring back photos of every dinosaur you see. And it won’t be easy. You’ll be looking for them in 310 different locations. Sometimes they’ll be there. Other times they will cleverly avoid you. But you must keep looking.

It’s worth the effort.

As you capture the dinosaurs on film, you’ll fill data crystals with your images, which you will return to the Society for payment. Once you’ve completed your early assignments you’ll also be given more advanced tools… a video camera, radar, and a dinosaur lure.

source: http://www.cdaccess.com/html/shared/dinosaf.htm

 

Paparazzi

Paparazzi for Playstation 2 (HuneX, 2005, original title: The Camera Kozou) is a photography simulation game where the player has to take pictures of models, with the possibility to request the model to look at the camera, to “adopt a charming pose”, “adopt a sexy pose” and “get a kiss on the fly”. The player/photographer can also dance, jump and wave hands to build empathy with the subject and it’s possible to move around the photo shoot location to take the best shots of the model’s performance.

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While the content of the game is questionable, with much of the game’s 3D physics simulation spent on rendering the bouncing of the models’ oversized breast, the camera simulation in manual mode contains many parameters rendered directly from analogue cameras (namely flash, zoom, focus, aperture and shutter speed).