Thibault Brunet

Thibault Brunet is a French photographer who works with images from game environments. His series Vice City (2008) is entirely shot within Grand Theft Auto Vice City and lets us “explore the spaces that are usually forgotten by players. The pictures show side spaces, barren and industrialized areas. The aesthetics reminds us contemporary photo shooting, Japanese engraving and painting. Confusion is over the nature and the origins of these floating pictures”.

17-05-2012-18h002

A pertinent way of questioning an unusual path, as yet little explored in contemporary creation: the aesthetic elements of video games, diverted and transformed into a work of art.

Amélie Adamo «Wandering in a Virtual World» ETC Magazine

Project page: http://thibaultbrunet.fr/#vice-city-4

 

In his series First Person Shooter, Brunet isolates landscapes from video games, that look like an uncertain Middle East location, and portraits of soldiers-characters.

Pvt-Golden1Sgt-Foley1

Brunet is successfully commenting on the surreality of virtual entertainment worlds created via avatars and algorithms that are in turn based on real-life, drawing us back in to consider the inherent surreality of war itself.

Amanda Lang, Aperture Foundation

Project page: http://thibaultbrunet.fr/#first-person-shooter-3

Grand Theft Auto – cameras and photo missions

Grand Theft Auto has incorporated an in-game camera in its franchise since 2002, growingly giving importance and expanding the capabilities of photography in the gameplay and as a free photo tool independent from the game missions. Camera simulation in GTA is always a first person view, with the frame of the camera viewfinder. The player has the ability to zoom, but no other control (like focus, aperture…) is available. Alternative to the camera, there is also a smartphone with a camera app, in more recent GTA editions (GTA IV and V).

[…] The device was also available in Grand Theft Auto: San Andreas, albeit with more functionality, allowing Carl to use it freely. It can be used in San Fierro to collect snapshots, which is required to achieve 100% completion. The camera has a capacity of 36 pictures per film, and pictures taken can be saved. If the player recruits a gang member, the player can give the camera to him by walking up to him and pulling the left trigger. After that, the game is viewed through the perspective of the gang member and pictures of CJ can be taken. The player can also aim the camera at a girlfriend and CJ will say something related to photo-shooting and she will wave. If you aim the camera at a gang member, CJ will say something like he says to his girlfriend, but the gang member will not respond or wave unless the player has recruited him.

[…] [In Grand Theft Auto IV] The camera is used in certain missions where a picture is required. Outside of missions, snapshots can be taken, but there is no way of saving them.

[…]In Grand Theft Auto V, the camera is replaced by the Snapmatic app on smartphones. Snapmatic has the same function as regular cameras, but allows users to take selfies or use filters. In the mission Paparazzo, Franklin follows Miranda Cowan’sLimo so Beverly Felton can take pictures of the actress consuming drugs. Subsequent Paparazzo missions also feature the use of cameras. In the mission Casing the Jewel Store, Lester givesMichael a pair of glasses fitted with a camera, to study Vangelico’s vents and security systems, which can’t be used outside of missions.

Prominent appearances in missions

GTA: Vice City

GTA: San Andreas

GTA: Liberty City Stories

GTA: Vice City Stories

GTA IV

The Lost and Damned

GTA V

GTA Online

source: GTA wikia, http://gta.wikia.com/wiki/Camera


[selected missions featuring photography]

GTA VICE CITY – “Martha’s Mug Shot”

Grand Theft Auto Vice City was the first GTA to feature a camera mode in its gameplay. In one mission the player had to take incriminating pictures of a politician.

http://gta.wikia.com/wiki/Martha’s_Mug_Shot

GTA SAN ANDREAS – “Photo Opportunity”

In this mission, the player has to get on the roof of a building to take pictures of each target.

http://gta.wikia.com/wiki/Photo_Opportunity

GTA LIBERTY CITY STORIES – “Snappy Dresser”

http://gta.wikia.com/wiki/Snappy_Dresser

GTA VICE CITY STORIES – “The Mugshot Longshot

http://gta.wikia.com/wiki/The_Mugshot_Longshot


GTA IV – “Photo Shoot”

In one mission in GTA IV called “Photo Shoot”, the player has to take pictures of gang members and send it to another character, to individuate the target for an assassination. The photo is taken with the character in-game camera phone, which allows zooming.

GTA V – “Paparazzo photo missions”

In GTA V, all of the three main character has a smartphone with camera capability, and the player has the ability to take pictures freely and indipendently from missions and gameplay objectives. Photography however is also integrated in missions related to the “Strangers and Freaks” side storyline. Here the player works with a Paparazzi to get pictures of specific targets.

http://gta.wikia.com/wiki/Paparazzo_-_The_Meltdown

http://gta.wikia.com/wiki/Paparazzo_-_The_Highness


GTA V – Wildlife Photography Challenge”

http://gta.wikia.com/wiki/Wildlife_Photography_Challenge