“The Art of Video Game Photography”, published on YouTubbe on 8 Sept 2020 by eurothug4000
WARCO is a prototype for a first person photo/video journalist simulator, with the main character – a war correspondent – pulling out a videocamera ‘shooting’ in-game footage of the conflict unfolding in front of her.
“WARCO lets players shoot and record what they see ‘through the lens’ – framing shots, panning and zooming, grabbing powerful images of combatants and civilians caught up in war. They’ve got AK-47s and rocket-propelled grenades – you’ve got a flak jacket, a video camera, and a burning desire to get the story. Every game space is embedded with multiple objectives and story leads for journalist Jesse DeMarco to find – a scoop if she’s smart, mortal danger if she drops her guard…” – dvafoto.com quoting WARCO’s website (no longer online)
Other Places is “a series celebrating beautiful video game worlds” created by Andy Kelly. This video series consists of footage taken within several video game worlds and edited to a soundtrack, which is arbitrarily chosen by the author to match the mood of the environments. The landscapes of most videos of the series are often environments devoid of human presence (and of the character’s interaction with the environment from the gameplay), resulting in evocative works which have an experimental documentary feel (at times reminding me of the Qatsi trilogy by Godfrey Reggio)
Other Places official homepage: http://www.otherplaces.co.uk/about
An interview by Rainer Sigl with Andy Kelly on videogametourism: http://videogametourism.at/content/other-places-interview-andy-kelly
A documentary entirely shot with the in-game visuals of Grand Theft Auto V and narrated and edited in the traditional style of popular nature documentaries by YouTube user 8-Bit-Bastard. It’s interesting to note that although it appears to be intended as a parody, the video has received many comments complaining about the inaccurate details of the narration, forcing the YouTube user to comment about the issue:
Hi guys! Some people have been saying it’s not totally accurate – of course it isn’t. We’re not professional wildlife researchers, we’re idiots who play computer games. Enjoy!
The hyper realistic aspect of the in-game sea world and the detailed editing and voice-over create a totally believable documentary piece, challenging traditional notions of representation and simulation.
this video work by artist Fernando Pereira Gomes is a somewhat hypnotic portrait of a Grand Theft Auto V character under different lighting conditions over the course of an almost entire ‘game-day’ (a full day in GTA V takes about 48 minutes).
Light Study, 2014
Fernando Pereira Gomes
Grand Theft Auto V
Artist website: http://www.fpgomes.com